Mobalytics
omen

omen • Valorant

“I am everywhere.”

Class

controller

Playstyle

Lurk

Difficulty

Trung bình

Skill Distribution

75% Utility

25% CC

Shrouded Stepc
Paranoiaq
Dark Covere
From the Shadowsx

Ability

Shrouded Step

Utility

Cost

100

cast time

1s

range

15m

reform time

0.75s

EQUIP a shadow walk ability and see its range indicator. FIRE to begin a brief channel, then teleport to the marked location.

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Omen tips and tricks

Omen is an agent that thrives by operating in the shadows, using trickery and misdirection to dominate his opponents.

His projectile abilities can be fired through terrain, allowing him to blind and deceive his enemies from unique angles.

With two different teleportation abilities, he’s able to slip through cracks for a flank or escape from the clutches of death where other agents could not.

Advice

  1. Use Omen’s eDark CoverDark Cover in combination with his teleportation abilities. For example, you can either walk into a smoke and teleport out of it or place a smoke and teleport into it.
  2. Compared to other smokes in Valorant, Omen’s eDark CoverDark Cover is hollow, acting like a small enclosed room. This can be a blessing or a curse based on the situation so be sure to keep it in mind.
  3. Omen’s ultimate, xFrom the ShadowsFrom the Shadows, is very versatile but timing is everything. Since it makes a very loud noise, it’s easy to let it go to waste if your opponents are ready to find and kill you. Try to use it when they are preoccupied with a firefight or when another loud ability is being used, like Brimstone’s xOrbital StrikeOrbital Strike to capitalize on the chaos.
Omen guide
KEVEN "AZK" LARIVIÈRE

KEVEN “AZK” LARIVIÈRE

Teaches how to play Omen as a Pro

Omen Skills by Map

Select a map to see the best way to use Omen skills

Omen Communities

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Omen Guides

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Paranoia
Paranoia for A Main from Cat

Paranoia

Easy

Defenders

Use this Paranoia from Cat to blind all enemies in the A Main hallway when your teammates call that they are pushing A Main. Communicate to your team when you throw it so they can take advantage of the blind enemies

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Shrouded Step
Shrouded Step for A Corner

Shrouded Step

Easy

Defenders

Use this teleport ontop of the stone bricks at the corner of A to get a surprise highground angle on the enemies pushing from A Main or Tree

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Shrouded Step
Shrouded Step for A Heaven

Shrouded Step

Easy

Attackers

Use this teleport to A Heaven after planting the spike to take control of Heaven before the defenders rotate to retake A Site. Taking space like this creates more angles that your teammates can play on Site when they know Heaven is covered

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Shrouded Step
Shrouded Step for A Heaven

Shrouded Step

Easy

Attackers

Use this teleport when your team has just killed enemies around A Site. This will let you push up A Heaven before the enemy can rotate, giving you more control of the map during post plant

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Shrouded Step
Shrouded Step for A Heaven

Shrouded Step

Easy

Attackers

Use this teleport to contest A Heaven control when your team is pushing A Site. This is more effective when you have a teammate pressuring Heaven from A Ramps

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Shrouded Step
Shrouded Step for A Short Box

Shrouded Step

Easy

Defenders

Use this teleport on the A Short boxes to play a highground angle against enemies pushing up through A Short or A Long. Make sure a teammate is watching A Long so enemies can’t sneak up behind you while you watch Short

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Shrouded Step
Shrouded Step for B Corner

Shrouded Step

Easy

Defenders

Use this teleport in the buy phase or when the enemy are pushing onto B Site to get a surprise angle from behind them

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Shrouded Step
Shrouded Step for B Fence Cross

Shrouded Step

Medium

Defenders

Use this teleport to cross between back B and B site at Fence. As a defender you can use this to mix up your angles when the enemy are still pushing B Long and Yellow, or as an attacker to quickly cut off rotates at defender spawn

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Shrouded Step
Shrouded Step for B Long

Shrouded Step

Easy

Defenders

Use this teleport to get a highground angle on any enemies trying to peek B Long

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Shrouded Step
Shrouded Step for B Long Peek

Shrouded Step

Medium

Attackers

Use this teleport to get a highground angle on the defenders at Long B

Peek Long B just enough to see the higher container, and jump to teleport in the middle so you are covered in the animation

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Shrouded Step
Shrouded Step for B Mid

Shrouded Step

Easy

Defenders

Use this teleport on B Site to use a variety of highground angles against enemies around Mid. You can play a defensive angle on the side box or jump from the side box to the center box to take more aggressive angles against Mid Window

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Shrouded Step
Shrouded Step for B Switch from Logs

Shrouded Step

Easy

Defenders

You can use this teleport to get a new angle when the enemy knows about your position at Logs. This will let you safely get out without being seen

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Shrouded Step
Shrouded Step for Cat Box

Shrouded Step

Easy

Attackers

You can use this aggressive teleport on the Cat box when your team is pushing up Cat to double peek any enemies on Cat

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Shrouded Step
Shrouded Step for C Backsite

Shrouded Step

Easy

Defenders

Use this teleport from behind the C Site box to C Plat to mixup your positioning when the enemies know you are behind the site box

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Shrouded Step
Shrouded Step for C Close Box

Shrouded Step

Easy

Defenders

Use this teleport on the box close to C Long to mixup your position on C defense. This can catch the enemies by surprise when they try to push up C Long or through Garage connector

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Shrouded Step
Shrouded Step for C Site Box

Shrouded Step

Easy

Defenders

Use this teleport on the C Site box to play a highground angle against enemies peeking C Long. This can create a slight advantage since the enemies will usually be preaiming the ground angles first. Make sure to use it as a mixup and stay unpredictable

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Shrouded Step
Shrouded Step for Fake Teleporter Sound

Shrouded Step

Medium

Defenders

Use this Shrouded Step trick to fake the Teleporter sound on Bind. You can use this to delay the enemy’s attention towards the Teleporter when they are trying to push through Hookah. This works for both Teleporters on the map

Press your Shrouded Step ability to hold it out, jump into the Teleporter while looking sideways or backwards, and use the ability while midair so that it starts the animation before you go into the Teleporter

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Shrouded Step
Shrouded Step for Hell from Generator

Shrouded Step

Easy

Defenders

You can use this teleport from Generator to move to Hell without being seen. Use this when the enemy knows you are behind Generator and you need to take a new angle

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Shrouded Step
Shrouded Step for Kitchen Cross

Shrouded Step

Medium

Attackers

Use this teleport if you think the enemies are holding Kitchen from B Halls. This will let you cross from Tube to Kitchen entrance without being seen by an enemy watching from Halls

Walk up Tube and clear the close angles until you can barely see the Kitchen entrance and teleport

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Shrouded Step
Shrouded Step for Mid Arches

Shrouded Step

Easy

Attackers

You can use this teleport on the Mid Arch box to get a highground angle on any enemies peeking Mid. Make sure to have Cat smoked so you won’t get shot from the side

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Shrouded Step
Shrouded Step for Mid Box

Shrouded Step

Easy

Attackers

Risky teleport on to the box in Middle. Use a smoke to cover Ropes before doing this

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Shrouded Step
Shrouded Step for Mid Box

Shrouded Step

Easy

Defenders

Use this aggressive teleport at Mid when you want to take Mid Control. Make sure to have smokes or flashes for Market and Sewers so you can safely teleport

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Shrouded Step
Shrouded Step for Mid Cubby from Mail

Shrouded Step

Easy

Defenders

You can use this aggressive teleport for Mid Cubby to surprise the enemies when they are grouped around Mid. Use this when you have flashes or smokes for Mid

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Shrouded Step
Shrouded Step for Top Tube Peek

Shrouded Step

Hard

Attackers

Use this teleport to get multiple peek angles against Mid, Kitchen, and B. Combine this with a falling smoke to safely teleport

Aim a smoke on the ground right of Tube and move it up until it is at the height of Top Tube and place it immediately. Wait a second for the smoke to pop and then teleport ontop of Tube

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Shrouded Step
Shrouded Step for Top Tube Peek

Shrouded Step

Hard

Defenders

Use this aggressive teleport at the start of the round to peek enemies at Mid from ontop of Tube. Combine this with a falling smoke before teleporting so the enemies cannot see the teleport animation

Aim the smoke at the path left of Tube and move it up until the center is next to the top of Tube and use it immediately. Then wait a second for the smoke to pop and jump off the Kitchen step to teleport ontop of Tube

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Shrouded Step
Shrouded Step for Wine

Shrouded Step

Easy

Defenders

You can use this teleport to get into the Wine corner without showing yourself A Main. Note however that the enemy can hear this teleport if they are in A Main

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Shrouded Step
Shrouded Step for Yellow Container

Shrouded Step

Easy

Attackers

Use this teleport onto Yellow containers to get a highground angle against enemies on B

Jump onto the containers at B Long and teleport onto Yellow

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Shrouded Step
Shrouded Step in Market

Shrouded Step

Easy

Attackers

You can use this teleport onto the Market fridge when you think the enemy might be pushing Mid

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Dark Cover
Shrouded Steps and Smokes for Backsite B Entry

Dark Cover

Hard

Attackers

Use this combo to get into backsite B, potentially behind the enemy defenders. Ask your team to use utility while you do this so the enemy’s attention will be diverted

Place a smoke at the front of the B Main entrance, then place another one on top of the backsite box

Teleport from inside the first smoke to the backsite box, then immediately teleport again to the backsite corner

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Shrouded Step
Shrouded Step to Cross A Long

Shrouded Step

Medium

Attackers

Use this teleport at the start of the round to cross the A Long angle without the enemy seeing. When you know the enemy plays only one at A Long to watch the cross, you can sneak up with this teleport and kill them from behind.

Make sure to do the teleport behind the starting barrier so that the enemy at A Long is out of the audible range of the teleport

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Omen Skills by Map

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